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Apr 2, 2020 at 15:52 history edited kindall CC BY-SA 4.0
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Mar 20, 2018 at 18:08 history edited kindall CC BY-SA 3.0
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Feb 21, 2017 at 23:32 history edited kindall CC BY-SA 3.0
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Sep 23, 2015 at 18:02 history edited kindall CC BY-SA 3.0
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Nov 27, 2011 at 18:24 history edited kindall CC BY-SA 3.0
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Nov 24, 2011 at 0:59 comment added Mason Wheeler -1. Hardware multiply has not been done with shifts and adds for close to 3 decades now, and many CPUs can do a multiply in one cycle. Check the Wikipedia article on Binary Multiplier for the details.
Nov 24, 2011 at 0:23 history edited kindall CC BY-SA 3.0
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Sep 30, 2011 at 5:24 history edited kindall CC BY-SA 3.0
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Sep 30, 2011 at 5:22 comment added kindall Eh. Once you know there are adders and shifters, it's as easy to imagine them controlled by hardware as by software, and it's easier to play with software.
Sep 27, 2011 at 9:09 comment added jk. disagree, assembly is still too high, if you want to know how computers do arithmetic you have to look at hardware, or at least hardware algorithms
Sep 27, 2011 at 5:00 comment added Korvin Szanto Hey, thank you for your very detailed explanation! It's exactly what I wanted! Being at my level, you often forget that what is supporting you is generally more complex than anything you're doing. That is the exact reason why I want to study computer science. I hate the fact that if I were to go back in time, I'd know nothing world changing, just how to formulate a proper SQL statement ;) At any rate, thank you very much for spending the time to write out this answer, you've given me a taste tester into what I'm about to delve into.
Sep 27, 2011 at 4:56 vote accept Korvin Szanto
Sep 26, 2011 at 23:36 history answered kindall CC BY-SA 3.0