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Similar: How was programming done 20 years ago?How was programming done 20 years ago?

OOP is quite fashionable nowadays, having its roots in Simula 67 in the 1960s, and later made popular by Smalltalk and C++. We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having its roots in Simula 67 in the 1960s, and later made popular by Smalltalk and C++. We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having its roots in Simula 67 in the 1960s, and later made popular by Smalltalk and C++. We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

    Post Closed as "too broad" by user40980, gnat, Martijn Pieters, Dan Pichelman, GlenH7
4 changed C++ for Simula as the first language with OOP
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Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having it'sits roots in the C++ birthSimula 67 in 1983the 1960s, eleven years after Cand later made popular by (or it that so?)Smalltalk and C++. We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having it's roots in the C++ birth in 1983, eleven years after C (or it that so?). We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having its roots in Simula 67 in the 1960s, and later made popular by Smalltalk and C++. We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

3 fix link
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Similar: How was programming done 20 years ago?How was programming done 20 years ago?

OOP is quite fashionable nowadays, having it's roots in the C++ birth in 1983, eleven years after C (or it that so?). We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having it's roots in the C++ birth in 1983, eleven years after C (or it that so?). We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

Similar: How was programming done 20 years ago?

OOP is quite fashionable nowadays, having it's roots in the C++ birth in 1983, eleven years after C (or it that so?). We have DRY, SOLID, many books about design patterns in the object-oriented world.

But what were the main principles in programming prior to the OOP paradigm wide adoption? And what were the major design patterns?

2 edited body; edited tags; edited title
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