Timeline for I am making 4-5x more story points than average, but producing bugs at half the rate. Graphs say it's 2x more bugs, how to deal with that?
Current License: CC BY-SA 3.0
15 events
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May 19, 2014 at 21:58 | comment | added | Michael Durrant | I used to comment a LOT. Now I comment very little. This is because I now write much better code (full english words for names, functions, methods, classes, variables, short classes and methods, etc). I now reserve comments for "this is done this seemingly odd way because of ... and thus should not be refactored" and for code that I am still in the process of removing - though I usually remove the commented code before commit and allow the source control system (usually git) to track. | |
May 17, 2014 at 20:49 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 17, 2014 at 17:05 | comment | added | JensG | Maybe quality was NOT a key metric? Well, that happens when gamification is done wrong: people will pick the arbitraging opportunities and start to game the system. It's easy to blame the developer, but the one to blame are the people who set up the ranking system. The dev just did some "REO" (Ranking Engine Optimization), which is hardly a crime. You could easily have done it the same way. | |
May 16, 2014 at 2:03 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 15, 2014 at 23:28 | comment | added | Charles E. Grant | @DavidWallace, in my experience code frequently contains bugs. It doesn't mean you stop writing it. | |
May 15, 2014 at 23:28 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 15, 2014 at 23:19 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 15, 2014 at 23:12 | comment | added | mrjoltcola | Not the functional, measurable kind... | |
May 15, 2014 at 23:11 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 15, 2014 at 23:10 | comment | added | Dawood ibn Kareem | In my experience, comments frequently contain bugs. | |
May 15, 2014 at 23:02 | comment | added | mrjoltcola | I don't mean to add fluff / boilerplate comments. I just made an assumption that you are like most of us, and don't comment enough. Yes, stay away from worthless comments, especially fancy ascii art, unless its some good humor :) | |
May 15, 2014 at 23:02 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 15, 2014 at 23:00 | comment | added | Telastyn | A good point. I don't agree on adding comments (since clearer, more readable code is better), and we measure by story point complete not lines of code. I feel as though I do a good job with this (code reviews help people to help me make things clear), but +1 because certainly not everyone does. | |
May 15, 2014 at 22:56 | history | edited | mrjoltcola | CC BY-SA 3.0 |
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May 15, 2014 at 22:51 | history | answered | mrjoltcola | CC BY-SA 3.0 |