Skip to main content
replaced http://programmers.stackexchange.com/ with https://softwareengineering.stackexchange.com/
Source Link

Robert HarveyRobert Harvey is correct.

However, you can create an assembly language at the same time you write an assembler. It's a cyclical process, where you add code to the assembler to process your assembly language into operation codes, or opcodes.

Ideally, each assembly language instruction is represented by an opcode. Sometimes, one assembly instruction requires many opcodes.

You also need a linker, to link assembly object modules together into an executable program. Back when assembly was the only language choice, the linker was a separate program, run after your code was assembled.

Robert Harvey is correct.

However, you can create an assembly language at the same time you write an assembler. It's a cyclical process, where you add code to the assembler to process your assembly language into operation codes, or opcodes.

Ideally, each assembly language instruction is represented by an opcode. Sometimes, one assembly instruction requires many opcodes.

You also need a linker, to link assembly object modules together into an executable program. Back when assembly was the only language choice, the linker was a separate program, run after your code was assembled.

Robert Harvey is correct.

However, you can create an assembly language at the same time you write an assembler. It's a cyclical process, where you add code to the assembler to process your assembly language into operation codes, or opcodes.

Ideally, each assembly language instruction is represented by an opcode. Sometimes, one assembly instruction requires many opcodes.

You also need a linker, to link assembly object modules together into an executable program. Back when assembly was the only language choice, the linker was a separate program, run after your code was assembled.

Source Link

Robert Harvey is correct.

However, you can create an assembly language at the same time you write an assembler. It's a cyclical process, where you add code to the assembler to process your assembly language into operation codes, or opcodes.

Ideally, each assembly language instruction is represented by an opcode. Sometimes, one assembly instruction requires many opcodes.

You also need a linker, to link assembly object modules together into an executable program. Back when assembly was the only language choice, the linker was a separate program, run after your code was assembled.