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Aug 14 at 20:02 answer added Scott Hannen timeline score: 0
Aug 1, 2022 at 13:53 answer added Ewan timeline score: 0
S Aug 1, 2022 at 12:56 review Close votes
Aug 6, 2022 at 3:07
Aug 1, 2022 at 12:50 vote accept Guiom
Aug 1, 2022 at 12:44 answer added Thomas Owens timeline score: 4
Aug 1, 2022 at 12:33 comment added Doc Brown The proper course is to ask your team (which includes all the roles you mentioned). Strangers from the internet are unlikely to know how your team can improve.
Aug 1, 2022 at 12:12 comment added jonrsharpe That is waterfall. You've tagged this agile but in what you've described the only feedback cycle is UI/UX diffs -> bugs. Do the devs have input to the design process in terms of what's feasible (e.g. what components are in libraries already in use)? Do you and QA have a shared understanding with design and the stakeholders about what's important in the template, vs. what might just be nice-to-have? Do you have any mechanism to iterate towards a good-enough implementation rather than spending effort on fixing "bugs" that the stakeholder may not even care about?
S Aug 1, 2022 at 12:04 review First questions
S Aug 1, 2022 at 12:56
S Aug 1, 2022 at 12:04 history asked Guiom CC BY-SA 4.0