I am talking about 20-30+ millions lines of code, software at the scale and complexity of Autodesk Maya for example.
If you freeze the development as long as it needs to be, can you actually fix all the bugs until there is simply not a single bug, if such a thing could be verified by computers? What are the arguments for and against the existence of a bug-free system?
Because there is some notion that every fix you make creates more bugs, but I don't think that's true.
By bugs I meant from the simplest typos in the UI, to more serious preventative bugs that has no workaround. For example a particular scripting function calculates normals incorrectly. Also even when there are workarounds, the problem still has to be fixed. So you could say you can do this particular thing manually instead of using the provided function but that function still has to be fixed.