As most people agree, encouraging developers to make fast code by giving them slow machines is not a good idea. But there's a point in that question. My dev machine is fast, and so I occasionally write code that's disturbingly inefficient, but that only becomes apparent when running it on other people's machines.
What are some good ways to temporarily slow down a turbocharged dev machine? The notion of "speed" includes several factors, for example:
- CPU clock frequency.
- Amount of CPU cores.
- Amount of memory and processor cache.
- Speed of various buses.
- Disk I/O.
- GPU.
- etc.