I want to consume part of the Steam WebAPI, it's a simple Rest Service but it produces some complex json. I thought about using the Newtonsoft Json.Net Library generate my c# objects.
Whats the best way to get the needed Classes to easily use the Library?
I thought about using http://json2csharp.com/ to generate the needed Classes, but of course these don't follow any naming conventions. But as i save the data into a database anyway I have to convert it to the EF-Classes anyway.
I could write my own classes and use annotations, would result in nicer code but a little bit more work.
Whats the best practice creating the c# infrastructure for a external json service?