I don't really write large projects. I'm not maintaining a huge database or dealing with millions of lines of code.
My code is primarily "scripting" type stuff - things to test mathematical functions, or to simulate something - "scientific programming". The longest programs I've worked on up to this point are a couple hundred lines of code, and most of the programs I work on are around 150.
My code is also crap. I realized this the other day as I was trying to find a file I wrote a while ago but that I probably overwrote and that I don't use version control, which is probably making a large number of you cringe in agony at my stupidity.
The style of my code is convoluted and is filled with obsolete comments noting alternate ways to do something or with lines of code copied over. While the variable names always start out very nice and descriptive, as I add or change things as per e.g., something new that someone wants tested, code gets overlayed on top and overwritten and because I feel like this thing should be tested quickly now that I have a framework I start using crappy variable names and the file goes to pot.
In the project I'm working on now, I'm in the phase where all of this is coming back to bite me in a big way. But the problem is (aside from using version control, and making a new file for each new iteration and recording all of it in a text file somewhere, which will probably help the situation dramatically) I don't really know how to proceed with improving my actual coding style.
Is unit testing necessary for writing smaller pieces of code? How about OOP? What sorts of approaches are good for writing good, clean code quickly when doing "scientific programming" as opposed to working on larger projects?
I ask these questions because often, the programming itself isn't super complex. It's more about the math or science that I'm testing or researching with the programming. E.g., is a class necessary when two variables and a function could probably take care of it? (Consider these are also generally situations where the program's speed is preferred to be on the faster end - when you're running 25,000,000+ time steps of a simulation, you kinda want it to be.)
Perhaps this is too broad, and if so, I apologize, but looking at programming books, they often seem to be addressed at larger projects. My code doesn't need OOP, and it's already pretty darn short so it's not like "oh, but the file will be reduced by a thousand lines if we do that!" I want to know how to "start over" and program cleanly on these smaller, faster projects.
I would be glad to provide more specific details, but the more general the advice, the more useful, I think. I am programming in Python 3.
Someone suggested a duplicate. Let me make clear I'm not talking about ignoring standard programming standards outright. Clearly, there's a reason those standards exist. But on the other hand, does it really make sense to write code that is say OOP when some standard stuff could have been done, would have been much faster to write, and would have been a similar level of readability because of the shortness of the program?
There's exceptions. Further, there's probably standards for scientific programming beyond just plain standards. I'm asking about those as well. This isn't about if normal coding standards should be ignored when writing scientific code, it's about writing clean scientific code!
Update
Just thought I'd add a "not-quite-one-week-later" sort of update. All of your advice was extremely helpful. I now am using version control - git, with git kraken for a graphical interface. It's very easy to use, and has cleaned up my files drastically - no more need for old files sticking around, or old versions of code commented out "just in case".
I also installed pylint and ran it on all of my code. One file got a negative score initially; I'm not even sure how that was possible. My main file started at a score of ~1.83/10 and now is at ~9.1/10. All of the code now conforms fairly well to standards. I also ran over it with my own eyes updating variable names that had gone...uhm...awry, and looking for sections to refactor.
In particular, I asked a recent question on this site on refactoring one of my main functions, and it now is a lot cleaner and a lot shorter: instead of a long, bloated, if/else filled function, it is now less than half the size and much easier to figure out what is going on.
My next step is implementing "unit testing" of sorts. By which I mean a file that I can run on my main file which looks at all the functions in it with assert statements and try/excepts, which is probably not the best way of doing it, and results in a lot of duplicate code, but I'll keep reading and try to figure out how to do it better.
I've also updated significantly the documentation I'd already written, and added supplementary files like an excel spreadsheet, the documentation, and an associated paper to the github repository. It kinda looks like a real programming project now.
So...I guess this is all to say: thank you.