When web came, for years designers would create stunning designs in Photoshop, and developers would try to translate those designs to HTML/CSS/JS. This had many problems with itself. Lack of concurrent engineering would trigger many back-and-forth trips between design and development. Developers didn't have keen eye to translate design EXACTLY as requested. Design elements like typography, color, alignments and distances would usually differ from the original image file.
Until after a huge amount of expenses excreted upon companies, a new generation of skilled people emerge. People who had the taste of what looks beautiful, and the logic of how turn that beautiful thing into native code of the given environment, which for browser was HTML/CSS/JS.
In our company, we face the exactly same problem in the realm of Android and iOS.
We develop many applications, and the more we develop, the less we're successful in the area of UI/UX. Yeah we're familiar with mocking, with Adobe XD, with wire-framing, and a bunch of other methods and procedures.
Yet none of them are efficient. And the exact same problems of web exists in devices.
My question is this: Do we have something equivalent that we're not aware of? Is there a new skill that encompasses both design and develop in Android? Developing layout XML files and importing drawables. And equivalent people who can work natively in XCode, creating storyboards, etc?