Given is a design of a video game in which a player has several possibilities to adjust his character:
Game designers realized it's senseless to be a fire-elemental and water-elemental at the same time. Is it possible to create such a character with the current design? If yes, is it possible to avoid that without removing/destroying the current design pattern? Or maybe that will not work at all?
I think it's possible to create a character which is fire-elemental and water-elemental at the same time without removing its pattern because if I see it correctly we only have the design pattern 'composite' here.
But I'm not sure how it should be changed because the word senseless mentioned above confuses me, does it mean it's unnecessary to be a fire-elemental and water-elemental at the same time because they both waste mana as an attacking ressource? Or is it rather that it's illogical and thus should be prevented to be a fire and water elemental simultaneously? Maybe you know it better because this confuses me a lot? : /