This is my first post on this community, so let me know if I need to elaborate. I am making a motion graphics app on mobile (think After Effects for iOS), and was wondering if it would be viable to use an HTML canvas for the render/preview portion (UI still uses Cocoa). I have laid out some pros:
- I am already experienced in HTML5 canvas
- I would not have to create a whole render engine
- Creating new effects would be easier for me and other developers (less worrying about making libraries for effect developers)
- I can render the final video using
What would be some possible cons, and, if impractical, what framework would apply for this situation? Would I just have to make my own engine from scratch?