Working in a mess slows you down and hides things from you.
Cleaning up after every single line you write slows you down and hides things from you.
It's not easy to let go of hard won working code that proves how something works but doesn't happen to be useful. For that, I invented the junk drawer. Every project of mine has an unpublished junk folder that never gets checked in to source control. It's full of files that are full of little snips of code that refer back to where they came from that are there if I ever need them again (which I rarely do) that no one ever has to look at. It's a beautiful system that helps me let go of the past.
This keeps that noise away from others and lets us focus on what we're going to keep. Sadly it means no one ever sees the system. All I can do to popularize it is talk about it.
Anyway, everyone has there own way of working. But when you publish something for others to look at you're obliged to clean it up. You don't have to use my method. But you need to use some method. Just saying, "excuse the mess", doesn't cut it.
As for warnings, don't ignore them. Even the ones you don't care about. Because they clutter the ones you do care about. If you're sure you don't care about them then suppress them. Keep the build clean.
Now I say all that with the idea that this is a formal peer review. I'm a big believer in the informal peer review where you grab someone who happens to be walking by your desk and talk them into looking at some code on your screen. In those cases I'm a little more lax. What matters is if you can get them to focus on the issue you're finding troublesome.
What we're trying to prevent is something called bikeshedding.
Bikeshedding
"The act of wasting time on trivial details while important matters are inadequately attended".
By not cleaning up you're scattering bike sheds every where giving your reviewer something easy to complain about that isn't very useful to you.
You can stamp your foot and demand that reviewers be more useful or you can admit they are human and clean up the trivial problems.
And this is why I pick my early reviewers carefully.