Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Favorites infavorites:mine
infavorites:1234
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with Search options user 161985

Go, also called golang, is an open source programming language initially developed at Google. It is a statically-typed language with syntax loosely derived from that of C, adding automatic memory management, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library.

2
votes
be aware that there is no virtual dispatch and no method overriding on structs in Go (so the Render method needs to somehow get the information about which handler to call from somewhere else). So I would only recommend Approach #0 for cases where every implementation uses the exact same logic. …
answered Nov 25 '16 by hoffmale
3
votes
eases concurrent programming in Go by a lot. Question #3: Not in the standard library If you really want to, you could start threads by writing a library in C for Go that gives you access to the … . This might also cause problems with calls to other libraries (like the standard library!) that assume access to goroutines and channels. In conclusion, I don't think directly creating and managing threads in Go is a good idea. …
answered Jan 31 '17 by hoffmale