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A design pattern is a general reusable solution to a commonly occurring problem in software design.

6
votes
4answers
Reminder: If you have tips, please remember to put the reason objectively, such as "having two distinct SetInt() functions in the same file violates reader expectations that they'll be overloads, and …
asked Mar 10 '16 by piojo
1
vote
Answering my own question--there is a solution that's embarrassingly simple: while the API needs to be static*, the class itself does not need to be. With that little change, the compiler will allow i …
answered Mar 10 '16 by piojo