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A template for declaring a type of object.

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and then reference/import file/class. I understand that when writing an OOP class that you'd want to keep all constants at the header of the class file so they can be referenced statically as such … : myCar.setColour(Colour.RED); Where RED is a colour constant in the Colour class. What is good practice for having a large amount of constants, should they just be at the top of your main file or …
asked Jul 17 '15 by insidesin