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Object-oriented design is the process of planning a system of interacting objects for the purpose of solving a software problem.

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Adapter & repository pattern my examples are written in php, because it is more verbose. The type problem As far as I can make out, your 'types' are in fact DataObjects (or models, or entitites …
answered Aug 4 '14 by Pinoniq
2
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Design as you talk As already pointed out, you have some smelly stuff going on. You say: StructuredTune owns two Tune instances. It's own play plays the two Tunes one after the other according t …
answered Aug 20 '14 by Pinoniq