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It seems to me that if this new security requirement is so important that it requires a review of every single line of code in the project, it would be important enough to do that work all at once, no? Or with a simple checklist of files? And if it's not important enough to do that work all at once, I would recommend writing automated tests that exercise ...


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The first step would be to take inventory of all problems (list of different problems/code and where they are in the project). First in some part of the project, then over all. If you are lucky a code checker like SonarLint might help. If manual inspection needed, add a // TODO technical debt, security, issue #1234 Already this allows checking incremental ...


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There may be special programs for this, but I think this can be solved with most version control systems, without introducing a special tool. Extra tools may help solve the task quicker or smoother, but they could also introduce other, new problems into the development process (like the learning curve, an extra dependency from another 3rd party vendor, or ...


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The root of your problems seems to lie in the authentication part, where you don't distinguish between different guests in the same room. The hotel mush have a record how many guests are staying in each room, even if they don't have all their names. This means the staff can actually register each guest with your system, using the room number, the name the ...


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Based on assumptions and maths Assuming that the team remains the same and its availability stays relatively constant, you could extrapolate the forecasted velocity to determine the cost as Robert explained in his comments: the average observed volatility is very near to the initial estimate: 20 story points per iteration make 200 / 20 = 10 iterations you ...


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There's really no good way to do this. The first problem is that story points and velocity are a relative measure that is highly sensitive to changes. Whether it's a team member taking a day off, learning something new about the work being done, process changes, permanent addition or removal of staff to the team, and other factors can all influence the team'...


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