Timeline for Would this be an effective use of the Subject/Observer pattern, or is there a better way?
Current License: CC BY-SA 2.5
10 events
when toggle format | what | by | license | comment | |
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Oct 5, 2015 at 2:08 | history | edited | user40980 |
edited tags
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Nov 16, 2010 at 15:11 | history | edited | Peter Boughton |
removed redundant language-agnostic tag as per http://meta.programmers.stackexchange.com/questions/534/do-we-need-language-agnostic-tag-here
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Oct 22, 2010 at 21:10 | vote | accept | Stephen | ||
Oct 16, 2010 at 8:17 | comment | added | gablin | Nah, they would most likely accept this at StackOverflow. This is a direct programming problem-related question and discusses programming solutions. One solution may be equal to another where the choice between them is subjective, but the discussion of the overall problem itself is not as some solutions are clearly not applicable. So this question does have one or a few good answers, whereas questions such as "Which is the best text editor?" does not (unless such questions are narrowed down to a single feature of function). | |
Oct 16, 2010 at 4:36 | comment | added | Stephen | @Muad'Dib Really? I figured StackOverflow would tell me to bring it here due to the subjective nature of the question. | |
Oct 15, 2010 at 22:19 | answer | added | Huperniketes | timeline score: 4 | |
Oct 15, 2010 at 22:18 | comment | added | Muad'Dib | this would probably be a better fit for StackOverflow | |
Oct 15, 2010 at 21:50 | comment | added | Stephen | It's an arbitrary timer. The idea will be to loop through the fight, store the results, and then display the play-by-play to the user afterward. | |
Oct 15, 2010 at 21:47 | comment | added | Matt Olenik | What's a "tick of the clock?" Is it an arbitrary countdown timer? Or do you mean the tick of a game loop? | |
Oct 15, 2010 at 21:44 | history | asked | Stephen | CC BY-SA 2.5 |