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Apr 7, 2012 at 7:59 comment added Michael Borgwardt @Lord Tydus: sure, but the case you describe is the rare exception.
Apr 7, 2012 at 2:33 comment added Lord Tydus In some situations the server costs dramatically outweigh the development costs. In large scale-out style. Even though servers are buff, performance can be even more critical than on a client machine. It's a case by case scenario.
Apr 6, 2012 at 23:48 comment added Michael Borgwardt @gbjbaanb: I'll give you mobile devices, but on the server, buying more hardware rather than optimizing the code is the accepted and rational choice in the vast majority of cases, because the costs of buying and running servers are so much lower than the costs of optimizing code.
Apr 6, 2012 at 1:32 comment added gbjbaanb alas, CPUs have become slower - typically on mobile devices, and the server where people are trying to squeeze as much efficiency out of their servers as possible due to the costs of running them.
Apr 5, 2012 at 19:24 history answered Michael Borgwardt CC BY-SA 3.0