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Oct 25, 2018 at 20:24 comment added Jarius I don't know what you're saying, then.
Oct 25, 2018 at 19:41 comment added Caleth No the entities don't have any of those
Oct 25, 2018 at 19:33 comment added Jarius Also, an Entity would only have one of each component at most, so that would just become a bunch of variables with some left empty. That seems like both a waste of space and a good way to create code bloat once you start adding more component types.
Oct 25, 2018 at 18:36 comment added Jarius Wouldn't that require each Entity to have a list for each possible Component? That seems like a waste when any particular Entity might have only a few of those out of potentially dozens. This is for a video game, so efficiency is a concern.
Oct 25, 2018 at 12:18 history answered Caleth CC BY-SA 4.0