Timeline for Rust/specs – what is the good/idiomatic way of design level walls/static objects handling in an ECS architecture
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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S May 20, 2022 at 17:03 | history | suggested | blunova | CC BY-SA 4.0 |
corrected spelling
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May 20, 2022 at 15:46 | review | Suggested edits | |||
S May 20, 2022 at 17:03 | |||||
Oct 23, 2020 at 8:30 | vote | accept | jthulhu | ||
Oct 21, 2020 at 0:44 | answer | added | user377672 | timeline score: 2 | |
Aug 9, 2020 at 7:43 | history | edited | jthulhu | CC BY-SA 4.0 |
fixed typos
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Aug 7, 2020 at 18:45 | review | Close votes | |||
Aug 22, 2020 at 3:04 | |||||
Aug 7, 2020 at 18:26 | review | First posts | |||
Aug 21, 2020 at 8:31 | |||||
Aug 7, 2020 at 18:19 | history | asked | jthulhu | CC BY-SA 4.0 |