Timeline for Does language endorsement by different platforms (Android, iOS) hurt app development?
Current License: CC BY-SA 3.0
5 events
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May 5, 2011 at 16:07 | comment | added | MSe | I agree with all of your points except for the fact that one platform would have to look like the other. Apple has been successful in creating a distinctive look for their applications because they preselect their GUI elements in Interface Builder. Android (or anyone else, for that matter) could create their own GUI elements OR give user's more freedom in developing their own. The hypothetical unified development environment could simply assign different GUI elements depending on where the app was being ported. | |
May 5, 2011 at 15:59 | comment | added | user8685 | @MSe: That mediator would have likely been banned by Apple. I believe I've heard of one a year ago, somebody tried that and was shut off by Apple. Technically or legally, I don't remember. | |
May 5, 2011 at 15:57 | history | edited | user8685 | CC BY-SA 3.0 |
added 640 characters in body
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May 5, 2011 at 15:54 | comment | added | MSe | Then do you think there is a need/ or place in this industry for a third party platform that would mediate the differences in these development environments? In simplified terms, you have to learn "apples" to develop on Apple's OS platform, and "oranges" to develop on the Android platform, but a third party platform would just require you to learn "mangos" and you could then port your app to both Android and OS. | |
May 5, 2011 at 15:51 | history | answered | user8685 | CC BY-SA 3.0 |