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Rust is a systems programming language focused on three goals: safety, speed, and concurrency. It maintains these goals without needing a garbage collector, making it a useful language for a number of use cases other languages aren't good at: embedding in other languages, programs with specific space and time requirements, and writing low-level code, like device drivers and operating systems.
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Is it possible to achieve Rust's ownership model with a generic C++ wrapper?
Looking through this article on Rust's concurrency safety:
http://blog.rust-lang.org/2015/04/10/Fearless-Concurrency.html
I was wondering how many of these ideas can be achieved in C++11 (or newer) …