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Go, also called golang, is an open source programming language initially developed at Google. It is a statically-typed language with syntax loosely derived from that of C, adding automatic memory management, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library.
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design pattern to avoid deadlock with mutex in golang
What would the appropriate design pattern to avoid deadlock when several functions use the same mutex ?
It is quite easy to forget what method uses the lock and so it happens that you call a function …