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ChengDuum
  • Member for 12 years
  • Last seen more than 2 years ago
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component-based power system for a game
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component-based power system for a game
When I press the accept button it says I must wait 1-day first. I'll share some of the source.
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component-based power system for a game
They completely ditched UnrealScript in UE4. C++ allows you to use external libraries where UnrealScript does not. It's also easier to get into if you know the language.
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component-based power system for a game
It does, it's called blueprints. They also give you the option to write code in c++ using the same variable and function names, but with slightly more features. I'm more familiar with C++ so I decided to use that. It also looks better when there's a TON of code.
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